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Manual for bind - man n bind

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bind(2,n,1 builtins)(n)                      Tk Built-In Commands                      bind(2,n,1 builtins)(n)

       bind(2,n,1 builtins) - Arrange for X events to invoke Tcl scripts

       bind(2,n,1 builtins) tag

       bind(2,n,1 builtins) tag sequence

       bind(2,n,1 builtins) tag sequence script

       bind(2,n,1 builtins) tag sequence +script

       The  bind(2,n,1 builtins)  command  associates Tcl scripts with X events.  If all three
       arguments are specified, bind(2,n,1 builtins) will arrange for script (a Tcl script) to
       be  evaluated whenever the event(s) given by sequence occur in(1,8) the win-
       dow(s) identified by tag.  If script is prefixed with a ``+'', then  it
       is  appended  to  any  existing binding for sequence;  otherwise script
       replaces any existing binding.  If script is an empty string(3,n)  then  the
       current  binding  for  sequence is destroyed, leaving sequence unbound.
       In all of the cases where a script argument is provided,  bind(2,n,1 builtins)  returns
       an empty string.

       If  sequence  is  specified without a script, then the script currently
       bound to sequence is returned, or an empty string(3,n) is returned if(3,n)  there
       is  no  binding for sequence.  If neither sequence nor script is speci-
       fied, then the return value is  a  list  whose  elements  are  all  the
       sequences for which there exist bindings for tag.

       The tag argument determines which window(s) the binding applies to.  If
       tag begins with a dot, as in(1,8) .a.b.c, then it must be the path name  for
       a  window; otherwise it may be an arbitrary string.  Each window has an
       associated list of tags, and a binding applies to a  particular  window
       if(3,n) its tag is among those specified for the window.  Although the bind-
       tags command may be used to assign an arbitrary set(7,n,1 builtins) of binding tags  to
       a window, the default binding tags provide the following behavior:

              If  a  tag is the name of an internal window the binding applies
              to that window.

              If the tag is the name of a toplevel window the binding  applies
              to the toplevel window and all its internal windows.

              If  the  tag  is the name of a class of widgets, such as Button,
              the binding applies to all widgets in(1,8) that class;

              If tag has the value all, the binding applies to all windows  in(1,8)
              the application.

       The  sequence  argument  specifies a sequence of one or more event pat-
       terns, with optional white space between the patterns.  Each event pat-
       tern  may take one of three forms.  In the simplest case it is a single
       printing ASCII character, such as a or [.  The character may not  be  a
       space  character  or  the  character <.  This form of pattern matches a
       KeyPress event for the particular character.  The second form  of  pat-
       tern  is  longer but more general.  It has the following syntax: <modi-
       fier-modifier-type-detail> The entire event pattern  is  surrounded  by
       angle  brackets.  Inside the angle brackets are zero or more modifiers,
       an event type, and an extra piece of information (detail) identifying a
       particular button or keysym.  Any of the fields may be omitted, as long
       as at least one of type and detail is present.  The fields must be sep-
       arated by white space or dashes.

       The third form of pattern is used to specify a user-defined, named(5,8) vir-
       tual(5,8) event.  It has the following syntax: <<name>> The  entire  virtual(5,8)
       event pattern is surrounded by double angle brackets.  Inside the angle
       brackets is the user-defined name of  the  virtual(5,8)  event.   Modifiers,
       such  as  Shift or Control, may not be combined with a virtual(5,8) event to
       modify it.  Bindings on a virtual(5,8) event may be created before the  vir-
       tual(5,8) event is defined, and if(3,n) the definition of a virtual(5,8) event changes
       dynamically, all windows bound to that virtual(5,8) event will respond imme-
       diately to the new definition.

       Modifiers    consist   of   any   of   the   following   values:   Con-
       trol                 Mod2,    M2    Shift                   Mod3,    M3
       Lock                    Mod4,  M4 Button1, B1             Mod5, M5 But-
       ton2,  B2           Meta,  M   Button3,   B3             Alt   Button4,
       B4             Double      Button5,     B5             Triple     Mod1,
       M1                Quadruple Where more than one value is listed,  sepa-
       rated by commas, the values are equivalent.  Most of the modifiers have
       the obvious X meanings.  For example, Button1 requires that button 1 be
       depressed when the event occurs.  For a binding to match a given event,
       the modifiers in(1,8) the event must include all of those specified  in(1,8)  the
       event  pattern.   An  event  may  also contain additional modifiers not
       specified in(1,8) the binding.  For example, if(3,n) button 1  is  pressed  while
       the  shift  and  control  keys are down, the pattern <Control-Button-1>
       will match the event, but <Mod1-Button-1> will not.   If  no  modifiers
       are  specified, then any combination of modifiers may be present in(1,8) the

       Meta and M refer to whichever of the M1 through M5 modifiers is associ-
       ated  with the meta key(s) on the keyboard (keysyms Meta_R and Meta_L).
       If there are no meta keys, or if(3,n) they are not associated with any modi-
       fiers,  then  Meta and M will not match any events.  Similarly, the Alt
       modifier refers to whichever modifier is associated with the alt key(s)
       on the keyboard (keysyms Alt_L and Alt_R).

       The Double, Triple and Quadruple modifiers are a convenience for speci-
       fying double mouse clicks and other repeated events. They cause a  par-
       ticular  event pattern to be repeated 2, 3 or 4 times, and also place a
       time(1,2,n) and space requirement on the sequence: for a sequence of events to
       match  a  Double,  Triple  or Quadruple pattern, all of the events must
       occur close(2,7,n) together in(1,8) time(1,2,n) and without substantial  mouse  motion  in(1,8)
       between.    For  example,  <Double-Button-1>  is  equivalent  to  <But-
       ton-1><Button-1> with the extra time(1,2,n) and space requirement.

       The type field may be any of the standard X event  types,  with  a  few
       extra  abbreviations.   The  type  field will also accept(2,8) a couple non-
       standard X event types that were added to better support the  Macintosh
       and  Windows  platforms.  Below is a list of all the valid types; where
       two   names   appear    together,    they    are    synonyms.     Acti-
       vate            Destroy            Map         ButtonPress,        But-
       ton Enter              MapRequest                             ButtonRe-
       lease       Expose             Motion                            Circu-
       late           FocusIn            MouseWheel  CirculateRequest    Focu-
       sOut           Property Colormap            Gravity            Reparent
       Configure           KeyPress,     Key       ResizeRequest     Configur-
       eRequest    KeyRelease         Unmap                               Cre-
       ate              Leave              Visibility Deactivate

       Most of the above events have the same fields and behaviors  as  events
       in(1,8)  the X Windowing system.  You can find more detailed descriptions of
       these events in(1,8) any X window programming book.  A couple of the  events
       are  extensions to the X event system to support features unique to the
       Macintosh and Windows platforms.  We provide a little  more  detail  on
       these events here.  These include:


            These  two  events are sent to every sub-window of a toplevel when
            they change state.  In addition to the focus Window, the Macintosh
            platform  and  Windows platforms have a notion of an active window
            (which often has but is not required to have the focus).   On  the
            Macintosh,  widgets  in(1,8) the active window have a different appear-
            ance than widgets in(1,8) deactive windows.  The Activate event is sent
            to  all  the  sub-windows in(1,8) a toplevel when it changes from being
            deactive to active.  Likewise, the Deactive event is sent when the
            window's state changes from active to deactive.  There are no use-
            ful percent substitutions you would make  when  binding  to  these

            Some  mice  on the Windows platform support a mouse wheel which is
            used for scrolling documents without  using  the  scrollbars.   By
            rolling the wheel, the system will generate MouseWheel events that
            the application can use to scroll.  Like Key events the  event  is
            always  routed  to  the  window that currently has focus. When the
            event is received you can use the %D substitution to get the delta
            field  for  the  event which is a integer value of motion that the
            mouse wheel has moved.  The smallest value for  which  the  system
            will  report  is  defined  by the OS.  On Windows 95 & 98 machines
            this value is at least 120 before it is reported.  However, higher
            resolution  devices  may  be available in(1,8) the future.  The sign of
            the value determines which direction your  widget  should  scroll.
            Positive values should scroll up and negative values should scroll

       The last part of a long event specification is detail.  In the case  of
       a  ButtonPress  or  ButtonRelease  event,  it is the number of a button
       (1-5).  If a button number is given, then only an event on that partic-
       ular button will match;  if(3,n) no button number is given, then an event on
       any button will match.  Note:  giving a specific button number is  dif-
       ferent  than specifying a button modifier; in(1,8) the first case, it refers
       to a button being pressed or released, while in(1,8) the second it refers to
       some  other  button  that  is already depressed when the matching event
       occurs.  If a button number is given then type may be omitted:  if(3,n) will
       default  to  ButtonPress.  For example, the specifier <1> is equivalent
       to <ButtonPress-1>.

       If the event type is KeyPress or KeyRelease, then detail may be  speci-
       fied  in(1,8)  the  form of an X keysym.  Keysyms are textual specifications
       for particular keys on the keyboard; they include all the  alphanumeric
       ASCII  characters  (e.g.  ``a''  is  the keysym for the ASCII character
       ``a''), plus descriptions for non-alphanumeric characters (``comma'' is
       the keysym for the comma character), plus descriptions for all the non-
       ASCII keys on the keyboard (``Shift_L'' is the keysm for the left shift
       key,  and  ``F1'' is the keysym for the F1 function key, if(3,n) it exists).
       The complete list of keysyms is not presented here;  it is available in(1,8)
       other  X  documentation  and may vary from system to system.  If neces-
       sary, you can use the %K notation described  below  to  print  out  the
       keysym  name  for  a particular key.  If a keysym detail is given, then
       the type field may be omitted;  it will default to KeyPress.  For exam-
       ple, <Control-comma> is equivalent to <Control-KeyPress-comma>.

       The  script  argument  to  bind(2,n,1 builtins) is a Tcl script, which will be executed
       whenever the given event sequence occurs.  Command will be executed  in(1,8)
       the same interpreter that the bind(2,n,1 builtins) command was executed in(1,8), and it will
       run at global level (only global variables  will  be  accessible).   If
       script  contains any % characters, then the script will not be executed
       directly.  Instead, a new script will be generated by replacing each %,
       and  the  character  following  it,  with  information from the current
       event.  The replacement depends on the character following  the  %,  as
       defined in(1,8) the list below.  Unless otherwise indicated, the replacement
       string(3,n) is the decimal value of the given field from the current  event.
       Some  of  the substitutions are only valid for certain types of events;
       if(3,n) they are used for other types of events  the  value  substituted  is

       %%   Replaced with a single percent.

       %#   The number of the last client request processed by the server (the
            serial field from the event).  Valid for all event types.

       %a   The above field from the event, formatted as a hexadecimal number.
            Valid only for Configure events.

       %b   The number of the button that was pressed or released.  Valid only
            for ButtonPress and ButtonRelease events.

       %c   The count field from the event.  Valid only for Expose events.

       %d   The detail field from the event.  The %d is replaced by  a  string(3,n)
            identifying  the  detail.  For Enter, Leave, FocusIn, and FocusOut
            events, the string(3,n) will be one of the following:
            NotifyAncestor          NotifyNonlinearVirtual       NotifyDetail-
            None        NotifyPointer   NotifyInferior          NotifyPointer-
            Root  NotifyNonlinear         NotifyVirtual  For  ConfigureRequest
            events,  the  string(3,n) will be one of: Above                   Oppo-
            site  Below                   None   BottomIf                TopIf
            For  events other than these, the substituted string(3,n) is undefined.

       %f   The focus field from the event (0 or 1).  Valid only for Enter and
            Leave events.

       %h   The height field from the event.  Valid for the Configure, Config-
            ureRequest, Create, ResizeRequest, and Expose events.

       %i   The window field from the  event,  represented  as  a  hexadecimal

       %k   The  keycode  field  from  the event.  Valid only for KeyPress and
            KeyRelease events.

       %m   The mode field from the event.  The substituted string(3,n) is  one  of
            NotifyNormal,  NotifyGrab,  NotifyUngrab,  or  NotifyWhileGrabbed.
            Valid only for Enter, FocusIn, FocusOut, and Leave events.

       %o   The override_redirect field from the event.  Valid only  for  Map,
            Reparent, and Configure events.

       %p   The  place field from the event, substituted as one of the strings
            PlaceOnTop or PlaceOnBottom.  Valid only for Circulate and  Circu-
            lateRequest events.

       %s   The  state  field from the event.  For ButtonPress, ButtonRelease,
            Enter, KeyPress, KeyRelease, Leave, and Motion events,  a  decimal
            string(3,n)  is  substituted.  For Visibility, one of the strings Visi-
            bilityUnobscured, VisibilityPartiallyObscured, and  VisibilityFul-
            lyObscured is substituted.

       %t   The time(1,2,n) field from the event.  Valid only for events that contain
            a time(1,2,n) field.

       %w   The width field from the event.  Valid only for Configure, Config-
            ureRequest, Create, ResizeRequest, and Expose events.

       %x   The x field from the event.  Valid only for events containing an x

       %y   The y field from the event.  Valid only for events containing a  y

       %A   Substitutes  the  UNICODE character corresponding to the event, or
            the empty string(3,n) if(3,n) the event  doesn't  correspond  to  a  UNICODE
            character  (e.g.  the  shift key was pressed). XmbLookupString (or
            XLookupString when input method support is turned  off)  does  all
            the  work  of  translating  from the event to a UNICODE character.
            Valid only for KeyPress and KeyRelease events.

       %B   The border_width field from the event.  Valid only for  Configure,
            ConfigureRequest, and Create events.

       %D   This  reports  the  delta  value of a MouseWheel event.  The delta
            value represents the rotation  units(1,7)  the  mouse  wheel  has  been
            moved.   On  Windows  95  &  98 systems the smallest value for the
            delta is 120.  Future systems may support higher resolution values
            for the delta.  The sign of the value represents the direction the
            mouse wheel was scrolled.

       %E   The send_event field from the event.  Valid for all event types.

       %K   The keysym corresponding to the event, substituted  as  a  textual
            string.  Valid only for KeyPress and KeyRelease events.

       %N   The  keysym  corresponding  to the event, substituted as a decimal
            number.  Valid only for KeyPress and KeyRelease events.

       %R   The root window identifier from the event.  Valid only for  events
            containing a root field.

       %S   The  subwindow  window  identifier  from the event, formatted as a
            hexadecimal number.  Valid only for events containing a  subwindow

       %T   The type field from the event.  Valid for all event types.

       %W   The  path  name of the window to which the event was reported (the
            window field from the event).  Valid for all event types.

       %X   The x_root field from the event.  If a virtual-root window manager
            is  being  used then the substituted value is the corresponding x-
            coordinate in(1,8) the virtual(5,8) root.  Valid only for ButtonPress,  But-
            tonRelease, KeyPress, KeyRelease, and Motion events.

       %Y   The y_root field from the event.  If a virtual-root window manager
            is being used then the substituted value is the  corresponding  y-
            coordinate  in(1,8) the virtual(5,8) root.  Valid only for ButtonPress, But-
            tonRelease, KeyPress, KeyRelease, and Motion events.

       The replacement string(3,n) for a %-replacement is formatted as a proper Tcl
       list  element.  This means that it will be surrounded with braces if(3,n) it
       contains spaces, or special characters such as $ and { may be  preceded
       by backslashes.  This guarantees that the string(3,n) will be passed through
       the Tcl parser when the binding script is evaluated.  Most replacements
       are  numbers or well-defined strings such as Above;  for these replace-
       ments no special formatting is ever necessary.  The  most  common  case
       where  reformatting occurs is for the %A substitution.  For example, if(3,n)
       script is insert %A and the character typed is an open(2,3,n) square  bracket,
       then the script actually executed will be insert \[ This will cause the
       insert to receive the original replacement string(3,n) (open(2,3,n) square bracket)
       as  its  first argument.  If the extra backslash hadn't been added, Tcl
       would not have been able to parse the script correctly.

       It is possible for several bindings to match a given X event.   If  the
       bindings are associated with different tag's, then each of the bindings
       will be executed, in(1,8) order.  By default, a binding for the widget  will
       be  executed  first,  followed  by  a  class binding, a binding for its
       toplevel, and an all binding.  The bindtags  command  may  be  used  to
       change  this  order  for a particular window or to associate additional
       binding tags with the window.

       The continue and break commands may be used inside a binding script  to
       control  the  processing  of matching scripts.  If continue is invoked,
       then the current binding script is terminated but Tk will continue pro-
       cessing binding scripts associated with other tag's.  If the break com-
       mand is invoked within a binding script, then  that  script  terminates
       and no other scripts will be invoked for the event.

       If  more  than one binding matches a particular event and they have the
       same tag, then the most specific binding is chosen and  its  script  is
       evaluated.   The  following  tests  are applied, in(1,8) order, to determine
       which of several matching sequences is more specific: (a) an event pat-
       tern  that specifies a specific button or key is more specific than one
       that doesn't; (b) a longer sequence  (in(1,8)  terms  of  number  of  events
       matched) is more specific than a shorter sequence; (c) if(3,n) the modifiers
       specified in(1,8) one pattern are a subset of the modifiers in(1,8) another  pat-
       tern,  then  the  pattern  with more modifiers is more specific.  (d) a
       virtual(5,8) event whose physical pattern matches the sequence is less(1,3)  spe-
       cific than the same physical pattern that is not associated with a vir-
       tual(5,8) event.  (e) given a sequence that  matches  two  or  more  virtual(5,8)
       events,  one  of  the  virtual(5,8)  events will be chosen, but the order is

       If the matching sequences contain  more  than  one  event,  then  tests
       (c)-(e)  are  applied  in(1,8) order from the most recent event to the least
       recent event in(1,8) the sequences.  If these tests fail to determine a win-
       ner, then the most recently registered sequence is the winner.

       If  there  are  two (or more) virtual(5,8) events that are both triggered by
       the same sequence, and both of those virtual(5,8) events are  bound  to  the
       same window tag, then only one of the virtual(5,8) events will be triggered,
       and it will be picked at random: event add <<Paste>> <Control-y>  event
       add  <<Paste>>  <Button-2>  event  add <<Scroll>> <Button-2> bind(2,n,1 builtins) Entry
       <<Paste>> {puts(3,n) Paste} bind(2,n,1 builtins) Entry <<Scroll>> {puts(3,n) Scroll} If the  user
       types Control-y, the <<Paste>> binding will be invoked, but if(3,n) the user
       presses button 2 then one of either the  <<Paste>>  or  the  <<Scroll>>
       bindings  will  be invoked, but exactly which one gets(3,n) invoked is unde-

       If an X event does not match any of the  existing  bindings,  then  the
       event is ignored.  An unbound event is not considered to be an error.

       When  a  sequence  specified  in(1,8)  a bind(2,n,1 builtins) command contains more than one
       event pattern, then its script is executed whenever the  recent  events
       (leading  up  to  and  including  the  current  event)  match the given
       sequence.  This means, for example, that if(3,n) button 1 is clicked repeat-
       edly  the  sequence <Double-ButtonPress-1> will match each button press
       but the first.  If extraneous events that would prevent a  match  occur
       in(1,8)  the  middle  of  an  event  sequence then the extraneous events are
       ignored unless they are KeyPress or ButtonPress events.   For  example,
       <Double-ButtonPress-1>  will  match  a sequence of presses of button 1,
       even though there will be ButtonRelease  events  (and  possibly  Motion
       events)  between the ButtonPress events.  Furthermore, a KeyPress event
       may be preceded by any number of other  KeyPress  events  for  modifier
       keys  without  the  modifier keys preventing a match.  For example, the
       event sequence aB will match a press of the a key, a release of  the  a
       key,  a press of the Shift key, and a press of the b key:  the press of
       Shift is ignored because it is a modifier  key.   Finally,  if(3,n)  several
       Motion events occur in(1,8) a row, only the last one is used for purposes of
       matching binding sequences.

       If an error(8,n) occurs in(1,8) executing the script for a binding then the bger-
       ror mechanism is used to report the error.  The bgerror command will be
       executed at global level (outside the context of any Tcl procedure).

       bgerror, keysyms

       form, manual

Tk                                    8.0                              bind(2,n,1 builtins)(n)

References for this manual (incoming links)